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Audio-ISSUE-47 (DelayNodeSmoothing): DelayNode smoothing [Web Audio API] http://www.w3.org/2011/audio/track/issues/47 Raised by: Philip Jägenstedt On product: Web Audio API The spec requires that "the implementation must make the transition smoothly" but does not define how. For example, if the delay value is a sinusoid (AudioNode connected to AudioParam) or an even a linear ramp (linearRampToValueAtTime), what must happen? If the value changes fast enough, does the sound play backwards? Related to https://www.w3.org/2011/audio/track/issues/42
Comment from Chris Rogers, 19 May 2012: Agreed, there are several nuances relating to this. There are several interpolation approaches (linear, cubic, sinc) and also whether to interpolate delay changes using a "doppler" approach where the delay times are interpolated, or if the interpolation is a "cross-fade" interpolation. EA has asked for the "cross-fade" technique in addition to what I consider to be the standard "doppler" technique. I have no strong opinion if we should include the "cross-fade" approach right now, or hold that technique off for a later version of the spec (where we can add an .interpolationTechnique attribute (which will default to the standard "doppler") thus remaining backwards-compatible
Web Audio API issues have been migrated to Github. See https://github.com/WebAudio/web-audio-api/issues
Closing. See https://github.com/WebAudio/web-audio-api/issues for up to date list of issues for the Web Audio API.