Copyright © 2017 W3C® (MIT, ERCIM, Keio, Beihang). W3C liability, trademark and permissive document license rules apply.
This specification defines a JSON-based manifest file that provides developers with a centralized place to put metadata associated with a web application. This metadata includes, but is not limited to, the web application's name, links to icons, as well as the preferred URL to open when a user launches the web application. The manifest also allows developers to declare a default orientation for their web application, as well as providing the ability to set the display mode for the application (e.g., in fullscreen). Additionally, the manifest allows a developer to "scope" a web application to a URL. This restricts the URLs to which the manifest is applied and provides a means to "deep link" into a web application from other applications.
Using this metadata, user agents can provide developers with means to create user experiences that are more comparable to that of a native application.
This specification also defines the manifest
link type as a declarative means to associate a document with a manifest.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at https://www.w3.org/TR/.
Implementors need to be aware that this specification is not stable. However, aspects of this specification are shipping in at least one browser (see links to implementation status at the top of this document). Implementors who are not taking part in the discussions will find the specification changing out from under them in incompatible ways. Vendors interested in implementing this specification before it eventually reaches the Candidate Recommendation phase should subscribe to the repository on GitHub and take part in the discussions.
This document was published by the Web Platform Working Group as a Working Draft. This document is intended to become a W3C Recommendation. Comments regarding this document are welcome. Please send them to public-webapps@w3.org (subscribe, archives).
Publication as a Working Draft does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
This document is governed by the 1 March 2017 W3C Process Document.
This section is non-normative.
This section shows how developers can make use of the various features of this specification.
This section is non-normative.
The following shows a very simple manifest.
{
"name": "Donate App",
"description": "This app helps you donate to worthy causes.",
"icons": [{
"src": "images/icon.png",
"sizes": "192x192"
}]
}
The following shows a more typical manifest.
{
"lang": "en",
"dir": "ltr",
"name": "Donate App",
"description": "This app helps you donate to worthy causes.",
"short_name": "Donate",
"icons": [{
"src": "icon/lowres.webp",
"sizes": "64x64",
"type": "image/webp"
},{
"src": "icon/lowres.png",
"sizes": "64x64"
}, {
"src": "icon/hd_hi",
"sizes": "128x128"
}],
"scope": "/racer/",
"start_url": "/racer/start.html",
"display": "fullscreen",
"orientation": "landscape",
"theme_color": "aliceblue",
"background_color": "red",
"serviceworker": {
"src": "sw.js",
"scope": "/racer/",
"use_cache": false
},
"screenshots": [{
"src": "screenshots/in-game-1x.jpg",
"sizes": "640x480",
"type": "image/jpeg"
},{
"src": "screenshots/in-game-2x.jpg",
"sizes": "1280x920",
"type": "image/jpeg"
}]
}
link
element to link to a manifest
This section is non-normative.
Example of using a link
element to associate a website with a manifest. The example also shows how to use [HTML]'s
link
and meta
elements to give the web application a fallback name and set of icons.
<!doctype>
<html>
<title>Racer 3K</title>
<!-- Startup configuration -->
<link rel="manifest" href="manifest.webmanifest">
<!-- Fallback application metadata for legacy browsers -->
<meta name="application-name" content="Racer3K">
<link rel="icon" sizes="16x16 32x32 48x48" href="lo_def.ico">
<link rel="icon" sizes="512x512" href="hi_def.png">
A common use case of a manifest is for a user agent to install a web application; whereby the user agent provides the end-user with a means of instantiating a new top-level browsing context that has the manifest's members applied to it. That is, the manifest's members, or their defaults, are in effect on the top-level browsing context. This distinguishes an installed web application from a traditional bookmark, as opening a web page from a traditional bookmark will not have the manifest's properties applied to it.
For example, on user agents that support installation, a web application could be presented and launched in a way that, to the end-user, is indistinguishable from native applications: such as appearing as a labeled icon on the home screen, launcher, or start menu. When launched, the manifest is applied by the user agent to the top-level browsing context prior to the start URL being loaded. This gives the user agent an opportunity to apply the relevant values of the manifest, possibly changing the display mode and screen orientation of the web application. Alternatively, and again as an example, the user agent could install the web application into a list of bookmarks within the user agent itself.
The application's name is derived from either the
name
member or short_name
member (if either is present) - otherwise, it is generated by the user agent or provided by the end-user.
When either member is missing from the manifest, a user agent MAY use the name
member as a fallback for the
short_name
member or vice versa.
If the name
and short_name
members are undefined, the user agent SHOULD assign a default name (e.g., "Untitled"). Alternatively, a user agent MAY allow the end-user to input some text that
can serve as the application's name.
When both the name
and
short_name
members are present, it is left up to implementations to decide which member is best suited for the space available
(e.g., the
short_name
member might be better suited for the space available underneath an icon).
An installation process is an attempt by the user agent to install a web application. The details of such a process (i.e., the display of an install UI, and any resulting IO operations of the host OS) are left up to implementers. Implementers need to be aware that there are privacy and security considerations that directly relate to the installation process.
For the purpose of this specification, the installation succeeded once the installation process succeeds in installing the web application (e.g., an icon was successfully placed onto the device's homescreen). If the end-user cancels the installation process (even if they manually triggered it, and then changed their minds), then the installation was canceled. Otherwise, the installation failed. Reasons for installation failure can include, for example, the OS denying permission to the user agent to add an icon to the homescreen of the device and the end-user rejecting the installation.
The steps to install the web application are given by the following algorithm:
Window
object of the
top-level browsing context for which the user agent will attempt installation.
Document
's metadata to populate an installation process's UI.
Document
's
relevant settings object, or null
if unavailable.
appinstalled
at the
window object.
There are multiple ways that the installation process can be triggered:
Prior to presenting an automated install prompt, a user agent MUST run the steps to notify that an install prompt is available, to give the site the opportunity to prevent the default action (which is to install the application). Alternatively, the user agent MAY run the steps to notify that an install prompt is available at any time, giving the site the opportunity to show a site-triggered install prompt without automatically showing the prompt.
In either case, when a user agent presents an
install prompt, the end-user's choice is represented either "accepted" or "dismissed". These values are represented in the API of this specification via the AppBannerPromptOutcome
enum.
The steps to notify that an install prompt is available are given by the following algorithm:
Document
of the top-level browsing
context is completely loaded.
BeforeInstallPromptEvent
named
beforeinstallprompt
, with its
cancelable
attribute initialized to true.
Window
object of the top-level
browsing context.
During the installation process, it is RECOMMENDED that the user agent allow the end-user to inspect the icon, name, start URL, origin, etc. pertaining to a web application. This is to give an end-user an opportunity to make a conscious decision to approve, and possibly modify, the information pertaining to the web application before installing it. This also gives the end-user an opportunity to discern if the web application is spoofing another web application, by, for example, using an unexpected icon or name.
It is RECOMMENDED that user agents prevent other applications from determining which applications are installed on the system (e.g., via a timing attack on the user agent's cache). This could be done by, for example, invalidating from the user agent's cache the resources linked to from the manifest (for example, icons) after a web application is installed - or by using an entirely different cache from that used for regular web browsing.
This section is non-normative.
By design, this specification does not provide developers with an explicit API to "install" a web application. Instead, a manifest can serve as an installability signal to a user agent that a web application can be installed.
Examples of installability signals for a web application:
name
member and a suitable icon.
This list is not exhaustive and some installability signals might not apply to all user agents. How a user agent makes use of these installability signals to determine if a web application can be installed is left to implementers.
DOM events fired by this specification use the application life-cycle task source.
BeforeInstallPromptEvent
Interface
[Constructor] interfaceBeforeInstallPromptEvent
: Event { Promise<PromptResponseObject
>prompt
(); }; dictionaryPromptResponseObject
{AppBannerPromptOutcome
userChoice
; };
The BeforeInstallPromptEvent
is dispatched when the site is allowed to present a site-triggered install prompt, or prior to the user agent presenting an automated install prompt. It allows the site to cancel
the automated install prompt, as well as manually present the site-triggered install prompt.
BeforeInstallPromptEvent
is not cancelled, the user agent is allowed to present an automated install prompt to the end-user. Canceling the default action (via preventDefault) prevents the user
agent from presenting an
automated install prompt. The user agent is free to run steps
to notify that an install prompt is available again at a later time.
The PromptResponseObject
contains the result of calling
prompt(). It contains one member, userChoice
, which states the user's chosen outcome.
An instance of a BeforeInstallPromptEvent
has the following internal slots:
false
. Represents whether this event was used to present an install prompt to the end-user.
prompt()
method
The prompt
method, when called, runs the following
steps:
isTrusted
attribute is false
, reject
this.[[userResponsePromise]] with
NotAllowedError, optionally informing the developer that untrusted events can't call prompt()
.
false
, set this.[[didPrompt]] to true
, then in parallel,
request to
present an install prompt with this event. Wait, possibly indefinitely, for the end-user to make a choice.
To request to present an install prompt with
BeforeInstallPromptEvent
event:
PromptResponseObject
whose userChoice
member is the value of
outcome.
This section is non-normative.
This example shows how one might prevent an automated install prompt from showing until the user clicks a button to show a site-triggered install prompt. In this way, the site can leave installation at the user's discretion (rather than prompting at an arbitrary time), whilst still providing a prominent UI to do so.
window.addEventListener("beforeinstallprompt", event => {
// Suppress automatic prompting.
event.preventDefault();
// Show the (disabled-by-default) install button. This button
// resolves the installButtonClicked promise when clicked.
installButton.disabled = false;
// Wait for the user to click the button.
installButton.addEventListener("click", async e => {
// The prompt() method can only be used once.
installButton.disabled = true;
// Show the prompt.
const { userChoice } = await event.prompt();
console.info(`user choice was: ${userChoice}`);
});
});
Window
object
The following extensions to the Window
object specify the event
handler attributes on which events relating to the
installation of a web application are fired.
partial interface Window
{
attribute EventHandler onappinstalled
;
attribute EventHandler onbeforeinstallprompt
;
};
This example shows two ways of handling the "appinstalled" event.
function handleInstalled(ev) {
const date = new Date(ev.timeStamp / 1000);
console.log(`Yay! Our app got installed at ${date.toTimeString()}.`);
}
// Using the event handler IDL attribute
window.onappinstalled = handleInstalled;
// Using .addEventListener()
window.addEventListener("appinstalled", handleInstalled);
onappinstalled
attribute
The onappinstalled
is an event handler IDL
attribute for the "appinstalled" event type. The interface used for these events is the Event
interface [DOM]. This event is dispatched as a result of a
successful installation (see the steps to install the web application).
onbeforeinstallprompt
attribute
The onbeforeinstallprompt
is an event handler IDL
attribute for the "beforeinstallprompt" event type. The interface used for these events is the
BeforeInstallPromptEvent
interface (see the steps to
notify that an install prompt is available).
A display mode represents how the web application is being presented within the context of an OS (e.g., in fullscreen, etc.). Display modes correspond to user interface (UI) metaphors and functionality in use on a given platform. The UI conventions of the display modes are purely advisory and implementers are free to interpret them how they best see fit.
Once a user agent applies a particular display mode to an application context, it becomes the default display mode for the top-level browsing context (i.e., it is used as the display mode when the window is navigated). The user agent MAY override the default display mode for security reasons (e.g., the top-level browsing context is navigated to another origin) and/or the user agent MAY provide the user with a means of switching to another display mode.
When the display
member is missing, or if there is no valid display
member, the user agent uses the
browser
display mode as the default display
mode. As such, the user agent is REQUIRED to support the
browser
display mode.
Each display mode, except browser
, has a
fallback display mode, which is the display mode that the user agent can try to use if it doesn't support
a particular display mode. If the user agent does support a fallback display mode, then
it checks to see if it can use that display mode's fallback display mode. This creates
a fallback chain, with the default display mode (browser
) being the last item in the chain.
For example, SuperSecure Browser (a fictitious browser) only supports the minimal-ui
and browser
display modes, but a developer declares that she wants fullscreen
in the manifest. In this case, the
user agent will first check if it supports fullscreen
(it doesn't), so it falls back to
standalone
(which it also doesn't support), and ultimately falls back to minimal-ui
.
The display modes values and their corresponding fallback display modes are as follows:
fullscreen
is
standalone
.
standalone
is
minimal-ui
.
minimal-ui
is
browser
.
browser
display mode doesn't have a
fallback display mode (conforming user agents are required to support the browser
display mode).
The fullscreen display mode is orthogonal to, and works independently of, the [WHATWG-FULLSCREEN]
API. The
fullscreen
display mode affects the fullscreen state of the browser window, while
the [WHATWG-FULLSCREEN] API operates on an element contained within the viewport. As such, a web application can have its display mode set to
fullscreen
, while
document.fullScreenElement
returns null
, and
fullscreenEnabled
returns false
.
When the fullscreen display mode is applied, it is RECOMMENDED that the user agent provides the end-user a means to consult common information about the web application, such as the origin, start and/or current URL, granted permissions, and associated icon. How such information is exposed to end-users is left up to implementers.
Additionally, when applying a manifest that sets the display mode to anything except "browser", it is RECOMMENDED that the user agent clearly indicate to the end-user that their are leaving the normal browsing context of a web browser. Ideally, launching or switching to a web application is performed in a manner that is consistent with launching or switching to other applications in the host platform. For example, a long and obvious animated transition, or speaking the text "Launching application X".
'display-mode'
media feature
The display-mode
media feature represents, via a CSS media query [MEDIAQ], the display mode of the web application. This media feature applies to the top-level browsing context and any child browsing contexts. Child browsing contexts reflect the display mode of the top-level browsing
context.
A user agent MUST expose the 'display-mode
' media feature irrespective of whether a manifest is being applied to a browsing context. For example, if the end-user puts the whole user agent
into fullscreen, then the user agent would reflect this change to CSS and scripts via the 'display-mode
' media feature.
Please note that the fullscreen
display mode is not directly related to the CSS :fullscreen
pseudo-class specified in the [WHATWG-FULLSCREEN]
API. The
:fullscreen
pseudo-class matches exclusively when a [
HTML] element is put into the fullscreen element stack. However, a side effect of calling the
requestFullscreen()
method on an element using the [
WHATWG-FULLSCREEN] API is that the browser window can enter a fullscreen mode at the OS-level. In such a case, both
:fullscreen
and (display-mode:
fullscreen)
will match.
On some platforms, it is possible for a user to put a browser window into fullscreen without the aid of the [WHATWG-FULLSCREEN] API. When this happens, the :fullscreen
pseudo class will not match, but (display-mode: fullscreen)
will match. This is exemplified in CSS code below.
/* applies when the window is fullscreen */
@media all and (display-mode: fullscreen) {
...
}
/* applies when an element goes fullscreen */
#game:fullscreen {
...
}
A user agent MUST reflect the applied display mode of the web application via a CSS media query [MEDIAQ].
An example in CSS:
@media all and (display-mode: minimal-ui) {
/* ... */
}
@media all and (display-mode: standalone) {
/* ... */
}
Accessing the display-mode media feature in ECMAScript through
matchMedia()
of [cssom-view]:
const standalone = matchMedia( '(display-mode: standalone)' );
standalone.onchange = (e) => {
/* handle changes to display mode */
}
if (standalone.matches) {
/* do standalone things */
}
The 'display-mode'
media feature allows an origin access to aspects of a user’s local computing environment and, together with the display
member, allows an origin some measure of control over a user agent’s
native UI: Through a CSS media query, a script can know the display mode of a web application. An attacker could, in such a case, exploit the fact that an application is being displayed in fullscreen to mimic the user interface of
another application.
Furthermore, by neglecting to define a scope member in the manifest, it's possible to put a web application into a display mode that persists cross-origin (for legacy reasons, this is the default behavior). In case where the navigation scope is unbounded, it is left to the user agent to either stop applying the manifest when a cross-origin navigation occurs or to show some sort of security warning to the user.
A resource is said to be associated with a manifest if the resource representation, an HTML document, has a manifest
link relationship.
The manifest
keyword can be used with a [HTML]
link
element. This keyword creates an external
resource link.
Link type | Effect on... | Brief description | |
---|---|---|---|
link
|
a and area
|
||
manifest
|
External Resource | not allowed | Imports or links to a manifest. |
The media type for a manifest serves as the default media type for resources associated with the manifest
link type.
In cases where more than one link
element with a
manifest
link type appears in a Document
, the user agent uses the first link
element in tree order and ignores all subsequent
link
element with a manifest
link type (even if the first element was erroneous). See the steps for obtaining a
manifest.
To obtain a manifest, the user agent MUST run the steps for obtaining a manifest.
The appropriate time to obtain the manifest is left up to implementations. A user agent MAY opt to delay fetching a manifest until after the document and its other resources have been fully loaded (i.e.,
to not delay the availability of content and scripts required by the document
).
A manifest is obtained and applied regardless of the
media
attribute of the link
element matches the environment or not.
This section defines algorithms for obtaining, processing, and applying a manifest.
The steps for obtaining a manifest are given by the following algorithm. The algorithm, if successful, returns a processed manifest and the manifest URL; otherwise, it terminates prematurely and returns nothing. In the case of nothing being returned, the user agent MUST ignore the manifest declaration. In running these steps, a user agent MUST NOT delay the load event.
Document
of the top-level browsing
context, let manifest link be the first
link
element in tree order whose
rel
attribute contains the token manifest
.
null
, terminate this algorithm.
href
attribute's value is the empty string, then abort these steps.
href
attribute, relative to the
element's base URL. If parsing fails, then abort these steps.
manifest
".
crossOrigin
attribute's value is 'use-credentials
', then set
request's credentials to 'include
'.
Authors are encouraged to use the HTTP cache directives to explicitly cache the manifest. For example, the following response would cause a cached manifest to be used 30 days from the time the response is sent:
HTTP/1.1 200 OK
Cache-Control: max-age=2592000
Content-Type: application/manifest+json
{
"lang": "en",
"name": "Resist",
"start_url": "/start.html",
"display": "fullscreen",
"orientation": "landscape"
}
A user agent MUST support [CSP3].
The
and
manifest-src
directives govern the origins from which a user agent can fetch a manifest. As with other directives, by default the default-src
directive is manifest-src
*
, meaning that a user agent
can, [
FETCH]'s CORS permitting, fetch the manifest cross-domain. Remote origins (e.g., a CDN) wanting to host manifests for
various web applications will need to include the appropriate
CORS response header in their HTTP response (e.g.,
Access-Control-Allow-Origin: https://example.com
).
When instructed to issue a developer warning, the user agent MAY report the conformance violation to the developer in a user-agent-specific manner (e.g., report the problem in an error console), or MAY ignore the error and do nothing.
When instructed to ignore, the user agent MUST act as if whatever manifest, member, or value caused the condition is absent.
The following algorithm provides an extension point: other specifications that add new members to the manifest are encouraged to hook themselves into this specification at this point in the algorithm.
The extension point is meant to help avoid issues related to monkey patching.
The steps for processing a manifest are given by the following algorithm. The algorithm takes a text string as an argument, which represents a manifest, and a URL manifest URL, which represents the location of the manifest, and a URL document URL. The output from inputting an JSON document into this algorithm is a processed manifest .
"{}"
.
"{}"
.
dir
member with manifest as the argument.
start_url
member with manifest,
manifest URL, and document URL as arguments.
serviceworker
member with manifest,
manifest URL, and serviceworker as arguments.
display
member with manifest as the argument.
orientation
member with manifest and
display mode as arguments.
name
member with manifest as the argument.
description
member with manifest as the argument.
lang
member with manifest as the argument.
short_name
member with manifest as the argument.
scope
member with manifest, manifest URL,
document URL, start URL as arguments.
related_applications
member with manifest as argument.
prefer_related_applications
member with
manifest as argument.
theme_color
member with manifest as argument.
background_color
member with manifest as argument.
iarc_rating_id
member with manifest as argument.
A manifest is applied to a top-level browsing context, meaning that the members of the manifest are affecting the presentation or behavior of a browsing context.
A top-level browsing context that has a manifest applied to it is referred to as an application context.
If an application context is created as a result of the user agent being asked to navigate to a deep link, the user agent MUST immediately navigate to the deep link with replacement enabled. Otherwise, when the application context is created, the user agent MUST immediately navigate to the start URL with replacement enabled.
Please note that the start URL is not necessarily the value of the start_url
member:
the user or user agent could have changed it when the application was added to home-screen or otherwise bookmarked.
The appropriate time to apply a manifest is when the application context is created and before navigation to the start URL begins.
Is there a reason that the spec only defines a declarative way to request that a user agent obtain and process a manifest?
Likewise, it would be useful to have an explicit way to request that the user-agent update it's version of the manifest.
A manifest is a JSON document that contains startup parameters and application defaults for when a web application is launched. A manifest consists of a top-level object that contains zero or more members. Each of the members are defined below, as well as how their values are processed.
Every manifest has an associated manifest URL, which is the [ URL] from which the manifest was fetched.
dir
member
The dir
member specifies the base
direction for the directionality-capable members of the
manifest. The dir
member's value can be set to one of the text-direction values.
The directionality-capable members are:
The text-direction values are the following, implying that the value of the directionality-capable members is by default:
When displaying the directionality-capable members to an end-user, the user agent MUST use the base direction to compute directional runs and layout or position text correctly in text containing mixed-direction sequences [BIDI]. When the base direction is "auto" the user agent MUST run the steps to programmatically determine the directionality of a member - and use the resulting text-direction value to assist in displaying the value of the member.
The steps to programmatically determine the directionality of a member are as follows. The algorithm takes the value of a member.
The steps for processing the dir
member is given by the following algorithm. The algorithm takes a
manifest as an argument. This algorithm returns one of the
text-direction values.
dir
".
lang
member
The lang
member is a
language tag (string) that specifies the primary language for the values of the manifest's directionality-capable members (as knowing the language can also help with directionality).
A language tag is a string that matches the production of a Language-Tag
defined in the [BCP47] specifications (see
the IANA
Language Subtag Registry for an authoritative list of possible values). That is, a language range is composed of one or more
subtags that are delimited by a U+002D HYPHEN-MINUS ("-"). For example, the 'en-AU
' language range represents English as spoken in Australia, and 'fr-CA
' represents
French as spoken in Canada. Language tags that meet the validity criteria of [RFC5646] section 2.2.9 that can be verified without reference to the IANA Language Subtag Registry are
considered structurally valid.
The steps for processing the lang
member is given by the following algorithm. The algorithm takes a
manifest as an argument. This algorithm returns a string or undefined
.
lang
".
undefined
.
false
, then:
undefined
.
name
member
The name
member is a
string that represents the name of the web application as it is usually displayed to the user (e.g., amongst a list of other applications, or as a label for an icon).
The steps for processing the name
member is given by the following algorithm. The algorithm takes a
manifest as an argument. This algorithm returns a string or undefined
.
name
".
undefined
.
short_name
member
The short_name
member is a string that represents a short version of the name of the web application.
It is intended to be used where there is insufficient space to display the full name of the web application.
The steps for processing the short_name
member is given by the following algorithm. The algorithm takes a manifest as an argument. This algorithm returns a string or undefined
.
short_name
".
undefined
.
description
member
The description
member allows the developer to describe the purpose of the web application.
The steps for processing the description
member is given by the following algorithm. The algorithm takes a manifest as an argument. This algorithm returns a string or undefined
.
description
".
undefined
.
scope
member
People are confused by the lack of examples relating to scope:
manifoldjs/ManifoldJS#42 (comment)
The scope
member is a string that represents the navigation scope of this web application's
application context.
The steps for processing the scope
member is given by the following algorithm. The algorithm takes a
manifest manifest, a URL manifest
URL , a URL document URL, and a URL
start URL . This algorithm returns a URL or
undefined
.
scope
".
undefined
", issue
a developer warning that the type is unsupported.
undefined
.
undefined
.
scope
needs to be
same-origin as Document
of the application
context.
undefined
.
undefined
.
icons
member
The icons
member is an
array of image objects that can serve as iconic representations of the web application in various
contexts. For example, they can be used to represent the web application amongst a list of other applications, or to integrate the web application with an OS's task switcher and/or system preferences.
The icons
member is processed using the steps for
processing an array of images.
If there are multiple equally appropriate icons in icons, a user agent MUST use the last one declared in order at the time that the user agent collected the list of icons. If the user agent tries to use an icon but that icon is determined, upon closer examination, to in fact be inappropriate (e.g. because its content type is unsupported), then the user agent MUST try the next-most-appropriate icon as determined by examining the image object's members.
In the following example, the developer has made the following choices about the icons associated with the web application:
type
member. If the user agent doesn't support WebP, it falls back to the second icon of the same size. The media type of this icon can then be either determined via a HTTP header, or can be sniffed by the user agent
once the first few bytes of the icon are received.
{
"icons": [
{
"src": "icon/lowres.webp",
"sizes": "48x48",
"type": "image/webp"
},{
"src": "icon/lowres",
"sizes": "48x48"
},{
"src": "icon/hd_hi.ico",
"sizes": "72x72 96x96 128x128 256x256"
},{
"src": "icon/hd_hi.svg",
"sizes": "257x257"
}]
}
display
member
The display
member is a
string, whose value is one of display modes values. The item represents the developer's
preferred display mode for the web application. When the member is missing or erroneous, the user agent MUST use the fallback display mode.
The steps for processing the display
member are given by the following algorithm. The algorithm takes a manifest
manifest as an argument, and returns a string.
display
" as the argument.
orientation
member
The orientation
member is a string that serves as the default
orientation for all top-level browsing contexts of the web application. The possible values are those of the
enum defined in [
SCREEN-ORIENTATION].
OrientationLockType
If the user agent honors the value of the orientation
member as the default orientation, then that serves as the
default orientation for the life of the web application (unless overridden by some other means at runtime). This means that the user agent MUST return the orientation to the default
orientation any time the orientation is unlocked [
SCREEN-ORIENTATION] or the top-level browsing context is
navigated.
Although the specification relies on the [SCREEN-ORIENTATION]'s
, it is OPTIONAL for a user agent to implement the [SCREEN-ORIENTATION]
API. Supporting the [
SCREEN-ORIENTATION] API is, of course, RECOMMENDED.
OrientationLockType
Certain UI/UX concerns and/or platform conventions will mean that some screen orientations and display modes cannot be used
together . Which orientations and display modes cannot be used together is left to the discretion of implementers. For example, for some user agents, it might not make sense to change the default
orientation of an application while in browser
display mode.
Once the web application is running, other means can change the orientation of a top-level browsing context (such as via [ SCREEN-ORIENTATION] API).
The steps for processing the orientation
member are given by the following algorithm. The algorithm takes a manifest manifest and display mode
display mode as an argument, and returns a string.
orientation
".
undefined
.
OrientationLockType
enum values, or
value is unsupported by the user agent, or the
value cannot be used together with display
mode:
undefined
.
start_url
member
The start_url
member is a string that represents the start URL , which is URL that the developer would prefer the user agent load when the user launches the web application (e.g., when the user clicks on the icon of the web application
from a device's application menu or homescreen).
The start_url
member is purely advisory, and a user agent MAY ignore it or provide the end-user the choice not to make use of it. A user agent MAY also allow the end-user to modify the URL when, for instance, a bookmark for the web application is being created or any
time thereafter.
The steps for processing the start_url
member are given by the following algorithm. The algorithm takes a
manifest manifest, a URL manifest
URL , and a URL document URL. This algorithm returns a URL.
start_url
".
undefined
", issue
a developer warning that the type is unsupported.
start_url
needs to be same-origin as
Document
of the top-level browsing context.
For example, if the value of start_url
is
../start_point.html, and the manifest's URL is
https://example.com/resources/manifest.webmanifest, then the result of URL parsing would be
https://example.com/start_point.html.
start_url
tracking
It's conceivable that the start_url
could be crafted to indicate that the application was launched from outside the browser (e.g., "start_url":
"index.html?launcher=homescreen"
). This can be useful for analytics and possibly other customizations. However, it is also conceivable that developers could encode strings into the start_url that uniquely identify the user (e.g., a
server assigned
UUID). This is fingerprinting/privacy sensitive information that the user might not be aware of.
Given the above, it is RECOMMENDED that, upon installation, or any time thereafter, a user agent allows the user to inspect and, if necessary, modify the start URL of an application.
serviceworker
member
The serviceworker
member describes a service worker as defined in [SERVICE-WORKERS-1].
The serviceworker
member represents an intented
service worker registration in form of a registration
object
Other service worker registrations can be done, for instance by a script; if these have different scopes they will be considered separate registrations. If they have the same scope and script URL, they coalesce. If they have different script URLs, last one wins.
The steps for processing the serviceworker
member are given by the following algorithm. The algorithm takes a manifest manifest. This algorithm returns a
registration object registration, which can be
undefined
.
serviceworker
".
src
member of a service worker with
unprocessed registration and manifest URL.
undefined
, or if the result of running is origin potentially trustworthy with the origin of
src is Not Trusted
, issue a developer
warning, abort these steps and return undefined
.
src
, scope
, type
and use_cache
. All properties initially set to
undefined
.
src
property to be
src.
scope
member of a service worker passing unprocessed registration.
undefined
, issue a
developer warning, abort these steps and return
undefined
.
scope
property to be scope.
type
member of a service worker passing unprocessed registration.
undefined
, issue a
developer warning, abort these steps and return
undefined
.
type
property to be type.
use_cache
member of a service
worker passing unprocessed registration.
undefined
, issue a
developer warning, abort these steps and return
undefined
.
use_cache
property to be use cache.
/foo
scope, bypassing the user agent cache when fetching the "sw.js"
source:
"serviceworker": {
"src": "sw.js",
"scope": "/foo",
"use_cache": false
}
theme_color
member
The theme_color
member serves as the default theme color for an application context. What constitutes a theme color is defined in [HTML].
If the user agent honors the value of the theme_color
member as the default theme color, then that color serves as the theme color for all browsing contexts to which the manifest is applied. However, a document may override the
default theme color through the inclusion of a valid [HTML]
meta
element whose name
attribute is "theme-color".
The steps for processing the theme_color
member are given by the following algorithm. The algorithm takes a manifest as an argument. This algorithm returns a string or undefined
.
theme_color
".
undefined
.
undefined
.
undefined
.
background_color
member
The background_color
member describes the expected background color of the web application. It repeats what is already available in the application stylesheet but can be used by the user agent to draw the background color of a web application for which the manifest is known before the files are actually available, whether they are fetched from the network or retrieved from disk.
The background_color
member is only meant to improve the user experience while a web application is loading and MUST NOT be used by the user agent as the background color when the web application's stylesheet is available.
The steps for processing the background_color
member are given by the following algorithm. The algorithm takes a manifest as an argument. This algorithm returns a string or undefined
.
background_color
".
undefined
.
undefined
.
undefined
.
screenshots
member
The screenshots
member is an array of image objects represent the web application in common usage scenarios.
Each image object represents an image that is used as part of a web application, suitable to use in various contexts depending on the semantics of the member that is using the object (e.g., an icon that is part of an application menu, etc.). For an image object, this specification provides developers with a means of specifying the dimensions, and media type of an image (i.e., a "responsive image" solution [respimg-usecases]). A user agent can use these values to select an image that is best suited to display on the end-user's device or most closely matches the end-user's preferences.
User agents may modify an image object to better match the platform’s visual style before displaying it to the user, for example by rounding the corners or painting it in a specific color. It is recommended that developers prepare their image objects for such scenarios to avoid losing important information through, e.g., change of color or clipped corners.
To fetch an image object, the user agent MUST run the
steps to fetch an image object. The algorithm takes an
image object, the manifest URL, and the
document (Document
) from which the manifest was linked. It returns a Response:
The security policy that governs whether a user agent can fetch an icon image is governed by the img-src
directive [
CSP3] associated with the manifest's owner Document
.
For example, given the following img-src
directive in the Content-Security-Policy
HTTP header of the manifest's owner Document
:
HTTP/1.1 200 OK
Content-Type: text/html
Content-Security-Policy: img-src icons.example.com
<!doctype>
<html>
<link rel="manifest" href="manifest.webmanifest">
And given the following manifest.webmanifest
:
{
"name": "custom manifest",
"start_url": "https://boo",
"icons": [{
"src": "//icons.example.com/lowres"
},
{
"src": "//other.com/hi-res"
}]
}
The fetching of icon resources from
icons.example.com/lowres
would succeed, while fetching from other.com/hi-res
would fail.
purpose
member
The purpose member
is an unordered set of
unique space-separated tokens that are ASCII
case-insensitive. The allowed values are the icon
purposes.
When an image object is used as an icon, a developer can hint that the image is intended to serve some special purpose in the context of the host OS (i.e., for better integration).
For example, as a badge or "pinned" icon that is visually distinct, in color or form, from an application's launch icon. The user agent uses the
value of the
as a hint to determine where and how an image object is displayed. Unless declared otherwise by the developer, a user agent can use an icon for any purpose.
purpose
member
The icon purposes are as follows:
The steps for processing a purpose
member of an
image are given by the following algorithm. The algorithm takes an image object image. This algorithm will return a set.
purpose
" as the argument.
undefined
", issue
a developer warning that the type is unsupported.
In the following example, the web application is listing two different related applications, one on Google Play Store and the other one on the iTunes Store:
{
"name": "News",
"icons": [{
"platform": "android",
"purpose": "badge",
"sizes": "16x16",
"src": "icons/badges/android.png",
"type": "image/png"
}, {
"purpose": "badge",
"src": "icons/badges/safari.svg",
"type": "image/svg"
}],
}
sizes
member
The sizes
member of an image object is a
string consisting of an unordered set of unique
space-separated tokens which are ASCII case-insensitive that represents the dimensions of an image. Each keyword is either an
ASCII case-insensitive match for the string "any", or
a value that consists of two valid
non-negative integers that do not have a leading U+0030 DIGIT ZERO (0) character and that are separated by a single U+0078 LATIN SMALL LETTER X or U+0058 LATIN CAPITAL LETTER X character. The keywords represent icon sizes in raw pixels (as
opposed to CSS pixels). When multiple image objects are available, a user agent MAY use the value to decide which icon is most
suitable for a display context (and ignore any that are inappropriate).
The steps for processing a sizes
member of an
image are given by the following algorithm. The algorithm takes an image object image. This algorithm will return a set.
sizes
" as the argument.
undefined
", issue
a developer warning that the type is unsupported.
undefined
.
sizes
attribute and let keywords be the result.
src
member
The src
member of an
image object is a URL from which a user agent can fetch the image's data.
The steps for processing the src
member of an
image are given by the following algorithm. The algorithm takes a image object icon, and a URL manifest
URL , which is the URL from which the
manifest was fetched. This algorithm will return a
URL or undefined
.
src
" as the argument.
undefined
", issue a developer warning that the type is unsupported.
undefined
.
undefined
.
type
member
The type
member of an image object is a hint as to the media type of the image. The purpose of this
member is to allow a user agent to ignore images of media types it does not support.
There is no default MIME type for image objects. However, for the purposes of determining the type of the resource, user agents must expect the resource to be an image.
The steps for processing the type
member of an
image are given by the following algorithm. The algorithm takes an image object as an argument, and returns either a string or undefined
.
type
" as the argument.
undefined
", issue a developer warning that the type is unsupported.
undefined
.
undefined
.
The steps for processing an array of images are given by the following algorithm. The algorithm takes a manifest, a URL manifest URL, which is the URL from which the manifest was fetched, and a string that represents the member name of the member which contains the array of image objects. This algorithm returns a list of image objects, which can be empty.
false
.
src
member of an image with potential image and manifest URL.
undefined
, move onto the next item in images (if any are left).
src
, type
, and
sizes
. All properties initially set to
undefined
.
src
property to be
src.
type
member of an image passing potential image.
undefined
, set
image's type
property to be
type.
sizes
member of an
image passing potential image.
undefined
, set
image's sizes
property to be
sizes.
purpose
property to be the result of running the steps for processing a
purpose
member of an image passing
potential image.
undefined
:
iarc_rating_id
member
The iarc_rating_id
member is a string that represents an ID value of the IARC rating of the web application. It is intended to be used to determine which ages the web application is appropriate
for.
The steps for processing the iarc_rating_id
member is given by the following algorithm. The algorithm takes a
manifest as an argument. This algorithm returns a string or
undefined
.
iarc_rating_id
".
undefined
.
The following shows a very simple manifest with the
iarc_rating_id
member.
{
"name": "Donate App",
"description": "This app helps you donate to worthy causes.",
"iarc_rating_id": "e84b072d-71b3-4d3e-86ae-31a8ce4e53b7",
"icons": [{
"src": "images/icon.png",
"sizes": "192x192"
}]
}
More information on the International Age Rating Coalition (IARC) can be found at: How IARC Works and How developers can get their games and apps rated with IARC.
This section specifies members that can be used on multiple objects. Each member specifies which object a multi-purpose member can be used with.
platform
member
The platform
member represents the platform to which a containing object applies.
The following object types can make use of this member:
A platform represents a software distribution ecosystem or possibly an operating system.
This specification does not define the particular values for a the
platform
member. However, the working group maintains a list of known
platform values in our wiki.
The steps for processing the platform
member of an
application are given by the following algorithm. The algorithm takes an application object application. This algorithm will return a string or undefined
.
platform
" as the argument.
undefined
.
A serviceworker object represents a service worker registration for the web application.
src
member
The service worker src
member of a serviceworker object is a URL representing a service worker.
The steps for processing the src
member of a
service worker are given by the following algorithm. The algorithm takes a serviceworker object
registration, and a URL manifest URL, which is the URL from which the manifest was fetched. This algorithm will return a URL or
undefined
.
src
" as the argument.
undefined
", issue a developer warning that the type is unsupported.
undefined
.
undefined
.
scope
member
The service worker
scope
member of a serviceworker object is the service worker's associated scope URL.
The steps for processing the scope
member of a
service worker are given by the following algorithm. The algorithm takes a serviceworker object
registration, and a URL manifest URL, which is the URL from which the manifest was fetched. This algorithm will return a URL or
undefined
.
scope
" as the argument.
undefined
", issue a developer warning that the type is unsupported and return
undefined
.
null
.
undefined
.
type
member
The service worker type
member of a
serviceworker object is the service worker's worker
type.
The steps for processing the type
member of a
service worker are given by the following algorithm. The algorithm takes a serviceworker object
registration, and a URL manifest URL, which is the URL from which the manifest was fetched. This algorithm will return a string.
type
" as the argument.
undefined
", issue a developer warning that the type is unsupported and return
undefined
.
"classic"
.
undefined
.
use_cache
member
The service worker use_cache
member of a
serviceworker object determines whether the user agent
cache should be used when fetching the service worker.
The steps for processing the use_cache
member of a
service worker are given by the following algorithm. The algorithm takes a serviceworker object
registration, and a URL manifest URL, which is the URL from which the manifest was fetched. This algorithm will return a boolean.
use_cache
" as the argument.
undefined
", issue a developer warning that the type is unsupported and return
undefined
.
false
Each application object represents an application related to the web application. An application object has the following properties:
platform
url
id
min_version
fingerprints
A valid application object MUST have platform
and either an url
or an id
(or both).
In the following example, the web application is listing two different related applications, one on Google Play Store and the other one on the iTunes Store. The one on the Google Play Store has an Android package name, a minimum version specifier, and cryptographic fingerprints used for verification, in a Play-Store-specific manner.
{
"related_applications": [
{
"platform": "play",
"url": "https://play.google.com/store/apps/details?id=com.example.app1",
"id": "com.example.app1",
"min_version": "2",
"fingerprints": [{
"type": "sha256_cert",
"value": "92:5A:39:05:C5:B9:EA:BC:71:48:5F:F2"
}]
}, {
"platform": "itunes",
"url": "https://itunes.apple.com/app/example-app1/id123456789",
}]
}
Where should the platform
expected value be listed?
url
member
The url member of an application object represents the URL at which the application can be found.
The steps for processing the url
member of an
application are given by the following algorithm. The algorithm takes an application object application. This algorithm will return an URL or undefined
.
url
" as the argument.
undefined
.
undefined
.
id
member
The id member of an application object represents the id which is used to represent the application on the platform.
The steps for processing the id
member of an
application are given by the following algorithm. The algorithm takes an application object application. This algorithm will return a string or undefined
.
id
" as the argument.
undefined
.
min_version
member
The min_version member of an application object represents the minimum version of the application that is considered related to this web app. This version is a string with platform-specific syntax and semantics.
The steps for processing the min_version
member of
an application are given by the following algorithm. The algorithm takes an application object application. This algorithm will return a string or
undefined
.
min_version
" as the argument.
undefined
.
fingerprints
member
The fingerprints member of an application object represents a set of cryptographic fingerprints used for verifying the application. It is given as an array of fingerprint objects.
A fingerprint object has two properties: type
and value
. Each of these are strings, but their syntax and semantics are platform-defined.
The steps for processing the fingerprints
member of
an application are given by the following algorithm. The algorithm takes an application object application. This algorithm will return a list of
fingerprint objects, possibly empty.
fingerprints
" as the argument.
type
" as an argument.
value
" as an argument.
type
member set to type and its
value
member set to value.
The [[GetOwnProperty]] operation and the abstract operation hasOwnProperty , parseFloat(string) function, and the Type(x) notation are defined in [ ECMASCRIPT].
When instructed to Trim(x), a user agent MUST behave as if [ECMASCRIPT]'s String.prototype.trim() function had been called on the string x.
As the manifest uses the JSON format, this specification relies on the types defined in [ECMA-404] specification: namely object,
array, number, string,
true
, false
, and null
. Strict type checking is not enforced by this specification. Instead, each member's definition specifies the steps required to process a particular member and what to do when a type
does not match what is expected.
The URL concept and URL parser are defined in [URL].
The
default orientation concept and the
OrientationLockType
enum, are defined in [
SCREEN-ORIENTATION].
The algorithm to parse a component value is defined in [CSS-SYNTAX-3].
The manifest-src
,
img-src
, and default-src
directives are defined in [CSP3].
The Is origin potentially trustworthy is defined in [ SECURE-CONTEXTS].
The Start Register is defined in [SERVICE-WORKERS-1].
The scope URL is defined in [SERVICE-WORKERS-1].
The IsStructurallyValidLanguageTag and CanonicalizeLanguageTag abstract operations are defined in [ECMAS-402].
The following are defined in [WebIDL-2]:
The following are defined in [DOM]:
The following are defined in [FETCH]:
The following are defined in [HTML]:
link
element
rel
attribute
a
element
meta
element
area
element
name
attribute
title
element
The following are defined in [ENCODING]:
The following registrations are for community review and will be submitted to the IESG for review, approval, and registration with IANA.
This section contains the required text for MIME media type registration with IANA.
The media type for a manifest is
application/manifest+json
.
If the protocol over which the manifest is transferred supports the [ MIME-TYPES] specification (e.g. HTTP), it is RECOMMENDED that the manifest be labeled with the media type for a manifest.
This specification does not directly deal with high-value data. However, installed web applications and their data could be seen as "high value" (particularly from a privacy perspective).
As the manifest format is JSON and will commonly be encoded using [ UNICODE], the security considerations described in [ ECMA-404] and [UNICODE-SECURITY] apply. In addition, because there is no way to prevent developers from including custom/unrestrained data in a manifest, implementors need to impose their own implementation-specific limits on the values of otherwise unconstrained member types, e.g. to prevent denial of service attacks, to guard against running out of memory, or to work around platform-specific limitations.
Web applications will generally contain ECMAScript, HTML, CSS files, and other media, which are executed in a sand-boxed environment. As such, implementors need to be aware of the security implications for the types they support. Specifically, implementors need to consider the security implications outlined in at least the following specifications: [CSS-MIME], [ ECMAScript-MIME], [HTML].
As web applications can contain content that is able to simultaneously interact with the local device and a remote host, implementors need to consider the privacy implications resulting from exposing private information to a remote host. Mitigation and in-depth defensive measures are an implementation responsibility and not prescribed by this specification. However, in designing these measures, implementors are advised to enable user awareness of information sharing, and to provide easy access to interfaces that enable revocation of permissions.
As this specification allows for the declaration of URLs within certain members of a manifest, implementors need to consider the security considerations discussed in the [URL] specification. Implementations intending to display IRIs and IDNA addresses found in the manifest are strongly encouraged to follow the security advice given in [UNICODE-SECURITY].
Developers need to be aware of the security considerations discussed throughout the [CSP3] specification, particularly in relation to making data:
a valid source
for the purpose of inlining
a manifest. Doing so can enable XSS attacks by allowing a manifest to be included directly in the document itself; this is best avoided completely.
A request to register the manifest
link relation type been submitted to IANA.
As well as sections marked as non-normative, all authoring guidelines, diagrams, examples, and notes in this specification are non-normative. Everything else in this specification is normative.
The key words MAY, MUST, MUST NOT, OPTIONAL, RECOMMENDED, REQUIRED, and SHOULD are to be interpreted as described in [RFC2119].
There is only one class of product that can claim conformance to this specification: a user agent.
Although this specification is primarily targeted at web browsers, it is feasible that other software could also implement this specification in a conforming manner. For instance, search engines, or crawlers, could find and process manifests to build up catalogs of sites that potentially work as installable web applications.
This section is non-normative.
This specification is designed to be extensible. Other specifications are encouraged to define new members for the manifest. However, in doing so, please follow the conventions used in this specification. In particular, use the extension point to hook into the steps for processing a manifest. Also, be sure to specify the steps for processing your particular member in the manner set forth in this specification. This will help keep this part of the platform consistent.
To allow the community can easily find extensions, please add your extensions to the Extensions Registry.
When specifying a new member, don't override or monkey patch anything defined in this specification. Also, don't assume your member will be processed before or after any other member. Keep your new member, and its processing, atomic and self contained. Note also that implementations are free to ignore any member they do not recognize or support.
If you are writing a specification and temporarily want to patch this specification to help implementations along, file a bug so the community is informed of what you are trying to do.
This section is non-normative.
Although proprietary extensions are undesirable, they can't realistically be avoided. As such, the RECOMMENDED way to add a new proprietary manifest member as an extension is to use a vendor prefix.
We encourage implementors to add proprietary extensions to our Extensions Registry. This allows the community to track what extensions vendors and/or the web community have defined and documented. Periodically, we will consider those extensions for standardization.
The following is an example of two hypothetical vendor extensions.
{ ... "webkit_fancy_feature": "some/url/img", "moz_awesome_thing": { ... }, "vendor_example_site_verification": "KEY_9864D0966935" ... }
link
and meta
elements
An extensive discussion of why we chose to use JSON instead of HTML
meta
/link
tags for this specification is available on GitHub and on the
www-tag list. Below is a short summary of the key points raised in those discussions.
The document format defined in this specification provides a unified means of encapsulating metadata about a Web application in a way that we hope will avoid existing pitfalls with both proprietary and [
HTML]'s meta
/link
tags. Those pitfalls include:
Although it would be unrealistic to think that this specification won't bring its own set of problems, externalizing this data in the form of a manifest solves the problems described above. These problems are solved by:
meta
tags are currently using, especially when a tag's value contains several sub-values.
In addition, standardizing the functionality currently provided by the various meta
tag-based solutions within the manifest solves the problem of having to declare large number of proprietary and standard [HTML]
tags that all achieve the same thing. Of course, this hinges on the standard actually getting implemented by browsers and those browsers getting widely deployed to users: if this happens, the Web community might be able to retire many of the
proprietary
meta
tags plaguing the Web at the time of writing. More information about the proprietary tags can be found in the
Use
Cases and Requirements for Installable Web Apps .
Lastly, this specification does not make the standardized solutions found in [HTML] redundant. When members like the name
or icons
is missing from the manifest,
user agents can search in a manifest's owner [HTML] document for things like icons and the application name (or a user agent might even fallback to proprietary tags/metadata, if they are
present in a document).
Developers interested in validating manifest documents can find an unofficial JSON schema for the manifest format at schemastore.org. It is licensed under Apache 2.0. It is kindly maintained by Mads Kristensen. If you find any issues with the JSON schema, please file a bug at the SchemaStore repository on GitHub.
It is expected that authors will localize the content of a manifest by using one of the following options:
Accept-Language
" header, or even a custom HTTP header).
Given the options above, developers need to be mindful of the end-user's privacy with respect to their preferred language: When the end-user has explicitly indicated their language preference to a web application (i.e., when not just using the user-agent default language settings), sending the end-user's preferred language in the clear over the wire is generally not OK. Doing so would reveal personal information about an end-user. As such, developers are encouraged to use [TLS] to reduce the chances of pervasive monitoring of their Web applications [RFC7258].
This document attempts to address the Use Cases and Requirements for Installable Web Apps.
This document reuses text from the [HTML] specification, edited by Ian Hickson, as permitted by the license of that specification.
Dave Raggett and Dominique Hazael-Massieux contributed to this specification via the HTML5Apps project.