Copyright © 2016 W3C® (MIT, ERCIM, Keio, Beihang). W3C liability, trademark and permissive document license rules apply.
This specification describes a method of combining multiple DOM trees into one hierarchy and how these trees interact with each other within a document, thus enabling better composition of the DOM.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
This document was published by the Web Platform Working Group as a Working Draft. This document is intended to become a W3C Recommendation. If you wish to make comments regarding this document, please send them to public-webapps@w3.org (subscribe, archives). All comments are welcome.
Publication as a Working Draft does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
This document is governed by the 1 September 2015 W3C Process Document.
All diagrams, examples, notes, are non-normative, as well as sections explicitly marked as non-normative. Everything else in this specification is normative.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in the normative parts of this document are to be interpreted as described in [RFC2119]. For readability, these words do not appear in all uppercase letters in this specification.
To help with layering and to avoid circular dependencies between various parts of specification, this document consists of three consecutive narratives:
In a sense, these parts can be viewed as math, which sets up the reasoning environment, physics, which is the theoretical reasoning about the concept, and mechanics, which is the practical application of this reasoning.
Any point, at which a conforming UA must make decisions about the state or reaction to the state of the conceptual model, is captured as algorithm. The algorithms are defined in terms of processing equivalence. The processing equivalence is a constraint imposed on the algorithm implementors, requiring the output of the both UA-implemented and the specified algorithm to be exactly the same for all inputs.
Shadow DOM specification is being upstreamed to DOM Standard [WHATWG-DOM]. Most of the concepts about shadow trees are now being defined in DOM Standard.
An element A is a shadow host if A is a host that is associated with a shadow root B. In this case, A hosts a shadow tree whose root is B.
A node A is called a shadow-including child of a node B, if A is a child of B, or A is a shadow root and B is the host of A.
A node A is called a shadow-including parent of a node B, if B is a shadow-including child of A.
A node A is called a shadow-including ancestor of a node B if B is a shadow-including descendant of A.
An shadow-including inclusive ancestor is a node or one of its shadow-including ancestors.
A node A is an unclosed node of a node B, if A's root is a shadow-including inclusive ancestor of B, or A's root is a shadow root whose associated mode is "open" and the root's host is an unclosed node of B.
Window
object named properties [HTML] must access the nodes in the document tree.
This section is non-normative.
The specification no longer uses the concept of a composed tree of node trees in normative sections.
A composed tree of node trees is a tree of node trees.
Just like a node tree is defined as a set of relationships between nodes, a composed tree of node trees is similarly defined as a set of relationships between node trees:
A composed document is a composed tree of node trees whose root tree is a document tree.
This section is non-normative.
In the figure, there are six node trees, named A
, B
, C
, D
, E
and F
. The shadow trees, B
, C
and D
, are hosted by elements which participate in the document tree A
. The shadow trees, E
and F
, are hosted by elements which participates in the shadow tree D
. The following set of relationships holds in the figure:
A
's child trees is [B
, C
, D
].B
's child trees is [].C
's child trees is [].D
's child trees is [E
, F
].E
's child trees is [].F
's child trees is [].A
, is the root tree of the composed tree of node trees.
As for a relationship between nodes, it's worth mentioning that there is no ancestor/descendant relationships between two nodes if they participate in different node trees. A shadow root is not a child node of the shadow host. The parent node of a shadow root doesn't exist. Because of this nature, most of existing APIs are scoped and don't affect other node trees, even though they are forming one composed tree of node trees. For example, document.getElementById(elementId)
never returns an element in a shadow tree, even when the element has the given elementId
.
The same thing also applies to CSS Selectors matching. For example, a descendant combinator never descends into a node in a child shadow tree because a shadow root is not a child node of the shadow host. Unless a special CSS Selector for Shadow DOM, which is mentioned later, is used, a CSS Selector never matches an element in a different node tree.
Because ShadowRoot
inherits DocumentFragment
, as specified later, you can use ShadowRoot.getElementByID(elementId)
to get a node in the shadow tree.
DocumentFragment
, but which is not a shadow root, is the root tree of a composed tree of node trees.
A flat tree is a node tree which is constructed out of nodes that share the same shadow-including root. The exact algorithm of constructing a flat tree is specified later.
A document flat tree is a flat tree whose root node is a document
A node is in a document flat tree if it participates in a document flat tree.
Unless an element is in a document flat tree, the element must not create any CSS box.
In resolving CSS inheritance, an element must inherit from the parent node in the flat tree, if applicable.
User agents must use the document flat tree in the visual formatting model, instead of the document tree.
The editor's draft of CSS Scoping specification [css-scoping-1] defines the selectors which are related to Shadow DOM. Specifically, it defines the following selectors related to Shadow DOM:
::shadow
pseudo element/deep/
combinator, which was replaced with a >>>
combinator (or shadow piercing descendant combinator)::content
pseudo-element:host
pseudo-class and :host()
functional pseudo-class:host-context()
functional pseudo-classThe slot element represents an instruction element, called slot.
User agents must have the following rule in their user agent style sheets:
slot { display: contents; }
A node can be assigned to a slot, called an assigned slot. The exact algorithm of determining the assigned slot for a node is specified later.
A node is called slot assignable if it is either Text
or Element
.
A distribution is the mechanism that determines which nodes appear as child nodes of a slot in a flat tree. The exact algorithm of a distribution is specified later.
The figure should be updated so that the flat tree should includes a slot.
A slot name is the name of a slot.
A default slot is the first slot element, in tree order, in a node tree, whose slot name is the empty string or missing.
The slotting algorithm must be used to determine the assigned slot of each node and must be equivalent to processing the following steps:
The get assigned nodes algorithm must be used to determine the assigned nodes of a slot and must be equivalent to processing the following steps:
The get distributed nodes algorithm must be used to determine the distributed nodes of a slot and must be equivalent to processing the following steps:
The flat tree constructed from the nodes who share the same shadow-including root ROOT must be equivalent to the following tree:
The flat tree children calculation algorithm must be used to determine the child nodes of a node in the flat tree and must be equivalent to processing the following steps:
This section is non-normative.
This non-normative section should be updated so that a flat tree should includes slots.
Suppose that we have the following composed tree of node trees:
This composed tree of node trees is composed of the following 3 node trees, one document tree and two shadow trees:
node tree | Root node is: | Hosted by: | Composed of: (in tree order) |
---|---|---|---|
document tree 1 | A | - | A, B, C, D, E, F, G, H, I |
shadow tree 1 | J | C | J, K, L, M, N, O, P, Q |
shadow tree 2 | R | N | R, S, T |
Suppose that an assigned slot of each node, if it exists, is:
Then, the assigned nodes and the distributed nodes of each slot will be:
node tree | Root node is: | Hosted by: | Composed of: (in tree order) | Assigned slot of each node | Assigned nodes of each slot | Distributed nodes of each slot |
---|---|---|---|---|---|---|
document tree 1 | A | - | A, B, C, D, E, F, G, H, I |
|
- | - |
shadow tree 1 | J | C | J, K, L, M, N, O, P, Q |
|
|
|
shadow tree 2 | R | N | R, S, T | - |
|
|
The document flat tree will be:
body
element because a document flat tree is used in rendering.In each algorithm in this section, the Window must be considered as if it were the parent node of the Document so that the Window also receives an event.
This section assumes that an event target is a Node
object. This section is not applied for an event whose event target is not a Node
object, such as IndexedDB, XHR and so on. See Issue #61 for details. Eventually, DOM Standard should clarify this.
A trusted event's scoped flag
must be initialized to true if the event is one of the following events: abort
, error
, select
, change
, load
, loadedmetadata
, reset
,
resize
, scroll
and selectstart
.
The get the parent algorithm associated with Node
must be equivalent to processing the following steps:
relatedTarget
property whose value is non-null
relatedTarget
's root is a shadow root
relatedTarget
as input
The definitions of retargeting algorithm is specified later.
This section is non-normative.
This non-normative section should be updated so that a flat tree would include slots.
Let's re-use the same composed tree of node trees used in the flattening example section. Suppose that an event is dispatched on node I
. The event path will be:
[I, H, O, T, S, R, N, J, C, A]
(For the purpose of the explanation, Window is not shown here. The actual event path contains Window.)
It's worth pointing out that if we exclude all nodes which don't participate in the flat tree from the event path, the result would be equivalent to the inclusive ancestors of the node I
in the flat tree.
Note that the get the parent algorithm associated with Node
is designed to achieve the following goals:
A local event path for each node tree would be seen as:
node tree | Local Event Path |
---|---|
document tree 1 | [I, H, C, A] |
shadow tree 1 | [O, N, J] |
shadow tree 2 | [T, S, R] |
That means, if your concern is only one node tree, you can forget all other node trees. The event path would be seen as if the event happened only on the node tree you are focusing on. This is an important aspect in a sense that hosting a shadow tree doesn't have any effect to the local event path as long as the event is not stopped somewhere in the descendant trees.
If you are a web author and your concern is only a document tree, this might be a good news because an event listener that is registered somewhere on the document tree would continue to work even when you attach a shadow root to an element in the document tree to enhance the element. At the same time, an author of a shadow tree also can receive an event which will happen on a node in the document tree, if the node, or its ancestor, is assigned to a slot in the shadow tree.
target
RetargetingThe value of the Event
object's target
attribute must be the result of the retargeting algorithm with the event's currentTarget
and original target
value, before adjusted, as input. The result is called a relative target.
The retargeting algorithm must be equivalent to processing the following steps:
Event retargeting is a process of computing relative targets for each ancestor of the node at which the event is dispatched. The event target retargeting process must occur prior to dispatch of an event. In other words, any DOM mutation occurred in an event listener does not have any affect on the result of retargeting process.
The motivation of retargeting is to maintain an encapsulation in the cases where event path is across multiple node trees. The event's target
might not be an unclosed node at some of nodes in the event path without retargeting. A relative target is a unclosed node that most accurately represents the target of a dispatched event at each node in the event path.
The Touch
target
[TOUCH-EVENTS] attribute must be adjusted in the same way as an event with a relatedTarget
. Each Touch
target
in the TouchList
returned from TouchEvent
touches()
, changedTouches()
and targetTouches()
must be the result of the retargeting algorithm with a current target and Touch
target
as input.
This section is non-normative.
Suppose we have a user interface for a media controller, represented by this tree, composed of both document tree and the shadow trees. In this example, we will assume that selectors are allowed to cross the shadow boundaries and we will use these selectors to identify the elements. Also, we will invent a fictional shadow-root
element to demarcate the shadow boundaries and represent shadow roots:
<div id="player">
<shadow-root id="player-shadow-root">
<div id="controls">
<button id="play-button">PLAY</button>
<input type="range" id="timeline">
<shadow-root id="timeline-shadow-root">
<div id="slider-thumb" id="timeline-slider-thumb"></div>
</shadow-root>
</input>
<div id="volume-slider-container">
<input type="range" id="volume-slider">
<shadow-root id="volume-shadow-root">
<div id="slider-thumb" id="volume-slider-thumb"></div>
</shadow-root>
</input>
</div>
</div>
</shadow-root>
</div>
Let's have a user position their pointing device over the volume slider's thumb (#volume-slider-thumb
), thus triggering a mouseover
event on that node. For this event, let's pretend it has no associated relatedTarget
.
Per the retargeting algorithm, we should have the following set of ancestors and relative targets:
Ancestor | Relative Target |
---|---|
#player |
#player |
#player-shadow-root |
#volume-slider |
#controls |
#volume-slider |
#volume-slider-container |
#volume-slider |
#volume-slider |
#volume-slider |
#volume-shadow-root |
#volume-slider-thumb |
#volume-slider-thumb |
#volume-slider-thumb |
After we dispatch the mouseover
event using these newly computed relative targets, the user decides to move their pointing device over the thumb of the timeline (#timeline-slider-thumb
). This triggers both a mouseout
event for the volume slider thumb and the mouseover
event for the timeline thumb.
Let's see how the relatedTarget
value of the volume thumb's mouseout
event is affected. For this event, the relatedTarget
is the timeline thumb (#timeline-slider-thumb
). Per the relatedTarget retargeting, we should have the following set of ancestors and adjusted related targets:
Ancestor | Relative Target | Relative Related Target |
---|---|---|
#player |
#player |
#player |
#player-shadow-root |
#volume-slider |
#timeline |
#controls |
#volume-slider |
#timeline |
#volume-slider-container |
#volume-slider |
#timeline |
#volume-slider |
#volume-slider |
#timeline |
#volume-shadow-root |
#volume-slider-thumb |
#timeline |
#volume-slider-thumb |
#volume-slider-thumb |
#timeline |
The node, #player
, has both target
and relatedTarget
being the same value (#player
), which means that we do not dispatch the event on this node and its ancestors.
At the time of event dispatch:
MouseEvent
offsetX
and offsetY
attributes must return the coordinates relative to the origin of the padding edge of the relative targetEvent
eventPhase attribute must return AT_TARGET if the relative target is same as the node on which event listeners are invokedbubbles
attribute value is false, run these substeps:
eventPhase
attribute to AT_TARGET
Upon completion of the event dispatch, the Event
object's target
and relatedTarget
must be to the highest ancestor's relative target and relative related target, respectively. Since it is possible for a script to hold on to the Event
object past the scope of event dispatch, this step is necessary to avoid revealing the nodes in shadow trees.
The mutation event types must never be dispatched in a shadow tree.
This section is non-normative.
Selection [EDITING] is not defined. Implementation should do their best to do what's best for them. Here's one possible, admittedly naive way:
Since nodes which are in the different node trees never have the same root, there may never exist a valid DOM range that spans multiple node trees.
Accordingly, selections may only exist within one node tree, because they are defined by a single range. The selection, returned by the window.getSelection()
method never returns a selection within a shadow tree.
The getSelection()
method of the shadow root object returns the current selection in this shadow tree.
A shadow host can delegate focus to its shadow root by assigning a boolean delegatesFocus flag to be true in ShadowRootInit dictionary. If omitted, a shadow host does not delegate focus to its shadow root, and the shadow host itself can be focusable.
When a shadow host HOST delegates focus, user agent must behave as follows.
focus()
method or autofocus
attribute: The first focusable area in focus navigation order of HOST's shadow root's focus navigation scope gets focus. See the next section for the formal definition of the ordering.:focus
pseudo-class applies to HOST in addition to the focused element itself.:focus
pseudo-class applies to HOST, and HOST is in a shadow root of another shadow host HOST2 which also delegates focus, :focus
pseudo-class applies to HOST2 as well.
DocumentOrShadowRoot
object's activeElement must be the result of the retargeting algorithm with the context object and the focused element as input, if the result and the context object are in the same tree. Otherwise, null.
The value of the contenteditable
attribute must not propagate from shadow host to its shadow trees.
User agents with assistive technology traverse the flat tree, and thus enable full use of WAI-ARIA [WAI-ARIA] semantics in the shadow trees.
When a text node is a child node of a shadow root, a hit testing must target the shadow host if the text node is the result of the hit testing.
User-agent mouse events must be targeted to the parent node in the flat tree of a text node if the topmost event target is the text node.
This section eventually needs to be part of some general hit testing specification.
Comparatively, a shadow tree can be seen as somewhere between just part of a document and itself being a document fragment. Since it is rendered, a shadow tree aims to retain the traits of a typical tree in a document. At the same time, it is an encapsulation abstraction, so it has to avoid affecting the document tree. Thus, the HTML elements must behave as specified [HTML] in the shadow trees, with a few exceptions.
According to the [HTML], some HTML Elements would have different behavior if they participate in a shadow tree, instead of a document tree, because their definitions require the elements to be in a document as a necessary condition for them to work. In other words, they shouldn't work if they participate in a shadow tree, even when they are in a shadow-including document. We must fill this gap because we expect that most of HTML Elements behave in the same way as in a document, as long as they are in a shadow-including document. See W3C Bug 26365 and Bug 27406 for the details. The following is the tentative summary of the discussions in the W3C bugs. We, however, haven't covered all HTML Elements and their behaviors here yet. For HTML Elements which are not explicitly stated here, they should be considered as active in a shadow tree. We are trying to update [HTML] itself, instead of having monkey patches here.
HTML Elements are classified into the following categories:
Active in a shadow tree
A subset of HTML elements which must behave as if they were in the document tree, even when they participate in a shadow tree, as long as they are in a shadow-including document.
The following HTML elements must be classified to this category:
dialog
iframe
style
Inert in a shadow tree:
A subset of HTML elements which must behave as inert, or not part of the document tree, if they participate in a shadow tree. This is consistent how the HTML elements would behave in a document fragment.
The following HTML elements must be classified to this category:
Inert unless being rendered:
A subset of HTML elements which must behave as inert, or not part of the document tree, unless they are being rendered. In other words, if they don't particitpate in a document flat tree, they must behave as inert.
The following HTML elements must be classified to this category:
applet
embed
object
For example, suppose that an object
element is a child node of a shadow host, but the object
element is not assigned to a slot. In this case, according to the flat tree children calculation algorithm, this element never participate in a document flat tree. Therefore, this element is inert because this element is not being rendered. .
When [HTML] defines the processing algorithms to traverse trees for the following attributes, they must use the flat tree.
dir
draggable
dropzone
hidden
lang
and xml:lang
spellcheck
title
This list does not include attributes that are defined elsewhere in this specification. Such attributes include:
tabindex
is defined in Focus Navigation.role
and ARIA
are defined in Assistive Technology.This section is used to state what needs to be clarified. Each clarification will be upstreamed to the HTML Standard or other specifications, eventually, if required.
Document.currentScript
must return null if the script
element is in a shadow tree. See Issue #477.
Style elements inside a shadow tree must not be able to set the preferred style sheet set for the document tree. Style elements inside a shadow tree should still be applied if it has a title
attribute not matching the preferred style sheet set of the document tree. See Issue #391.
An iframe in a shadow tree must not have any effect on window.history
neither window.frames
. See Issue #184.
:root
pseudo class does not match any element if the rule is used in a shadow tree.
DocumentOrShadowRoot
Mixinpartial interface DocumentOrShadowRoot {
Selection? getSelection();
Element
? elementFromPoint(double x, double y);
sequence<Element
> elementsFromPoint(double x, double y);
CaretPosition? caretPositionFromPoint(double x, double y);
readonly attribute Element
? activeElement;
readonly attribute StyleSheetList styleSheets;
};
activeElement
, these methods and attributes are defined in the similar way as currently defined in Document, considering only the current node tree.
elementFromPoint
and elementsFromPoints
, they should return the result of running the retargeting algorithm with context object and the original result as input.
styleSheets
, it should return an empty StyleSheetList if the context object is not in a shadow-including document.
ShadowRoot
interfaceThe ShadowRoot
interface represents the shadow root.
interface ShadowRoot : DocumentFragment {
readonly attribute Element
host;
[TreatNullAs=EmptyString]
attribute DOMString innerHTML;
};
host
of type Element
, readonly Represents the shadow host which hosts the context object.
On getting, the attribute must return the shadow host which hosts the context object.
innerHTML
of type DOMString
Because DocumentFragment
does not always have a host, innerHTML
can not be defined in DocumentFragment
.
The nodeType
attribute of a ShadowRoot
instance must return DOCUMENT_FRAGMENT_NODE
. Accordingly, the nodeName
attribute of a ShadowRoot
instance must return "#document-fragment"
.
Element
Interfacepartial interface Element {
ShadowRoot
attachShadow (ShadowRootInit
shadowRootInitDict);
readonly attribute HTMLSlotElement
? assignedSlot;
attribute DOMString slot;
readonly attribute ShadowRoot
? shadowRoot;
};
assignedSlot
of type HTMLSlotElement
, readonly , nullableRepresents the assigned slot of the context object.
On getting, the attribute must return the assigned slot of the context object, if there is, and the assigned slot's root's mode is "open". Otherwise must return null
.
shadowRoot
of type ShadowRoot
, readonly , nullableRepresents the shadow root that context object hosts.
On getting, the attribute must return the shadow root that context object hosts if there is and its mode is "open". Otherwise must return null
.
slot
of type DOMString
Reflects the slot
attribute. The slot
attribute represents the slot name of a slot to where this element is assigned.
attachShadow
NotSupportedError
exception.
article
aside
blockquote
body
div
footer
h1
h2
h3
h4
h5
h6
header
nav
p
section
span
This list is possible to change. See Issue #110.
InvalidStateError
exception.ShadowRoot
object. The shadowRootInitDict
argument allows for setting the mode.
ShadowRoot
object.ShadowRoot
object.Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
shadowRootInitDict |
|
✘ | ✘ |
ShadowRoot
ShadowRootInit
dictionarydictionary ShadowRootInit {
required ShadowRootMode
mode;
boolean delegatesFocus = false;
};
ShadowRootInit
MembersdelegatesFocus
of type boolean, defaulting to false
ShadowRoot
. If omitted, the default value is false.mode
of type ShadowRootMode
, requiredShadowRoot
ShadowRootMode
enumenum ShadowRootMode {
"open",
"closed"
};
Enumeration description | |
---|---|
open |
Specifies "open" mode |
closed |
Specifies "closed" mode |
Text
Interfacepartial interface Text {
readonly attribute HTMLSlotElement
? assignedSlot;
};
assignedSlot
of type HTMLSlotElement
, readonly , nullableRepresents the assigned slot of the context object.
On getting, the attribute must return the assigned slot of the context object, if there is, and the assigned slot participates in an open shadow tree. Otherwise must return null
.
slot
elementThe slot element is used to define a location of a slot.
name
, the slot nameinterface HTMLSlotElement : HTMLElement {
attribute DOMString name;
sequence<Node> assignedNodes (optional AssignedNodesOptions
options);
};
name
of type DOMStringassignedNodes
flatten
distributed nodesmustassigned nodesmust
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
options |
|
✘ | ✔ |
sequence<Node>
AssignedNodesOptions
dictionarydictionary AssignedNodesOptions {
boolean flatten = false;
};
AssignedNodesOptions
Membersflatten
of type boolean, defaulting to false
Specifies whether assignedNodes()
returns assigned nodes or distributed nodes
EventInit
Dictionarypartial dictionary EventInit {
boolean scoped = false;
};
EventInit
Membersscoped
of type boolean, defaulting to false
Specifies the scoped flag of Event
Event
Interfacepartial interface Event {
sequence<EventTarget> deepPath ();
readonly attribute boolean scoped;
};
scoped
of type boolean, readonly Returns the scoped flag.
deepPath
When invoked, it must return return a sequence consisting of event targets, that must be equivalent to processing the following steps:
The find the node algorithm given a EVENT-TARGET and PATH are as follows:
sequence<EventTarget>
Bob was asked to turn a simple list of links into a News Widget, which has links organized into two categories: breaking news and just news. The current document markup for the stories looks like this:
<ul class="stories">
<li><a href="//example.com/stories/1">A story</a></li>
<li><a href="//example.com/stories/2">Another story</a></li>
<li class="breaking" slot="breaking"><a href="//example.com/stories/3">Also a story</a></li>
<li><a href="//example.com/stories/4">Yet another story</a></li>
<li><a href="//example.com/stories/5">Awesome story</a></li>
<li class="breaking" slot="breaking"><a href="//example.com/stories/6">Horrible story</a></li>
</ul>
It's weird that there are slot attributes in this markup because Bob has not decided to use Shadow DOM yet.
To organize the stories, Bob decides to use shadow DOM. Doing so will allow Bob to keep the document markup uncluttered, and harnessing the power of insertion point makes sorting stories by class name a very simple task. After getting another cup of Green Eye, he quickly mocks up the following shadow tree, to be hosted by the ul
element:
<div class="breaking">
<ul>
<slot name="breaking"></slot> <!-- slot for breaking news -->
</ul>
</div>
<div class="other">
<ul>
<slot></slot> <!-- slot for the rest of the news -->
</ul>
</div>
Bob then styles the newborn widget according to comps from the designer by adding this to the shadow tree mockup:
<style>
div.breaking {
color: Red;
font-size: 20px;
border: 1px dashed Purple;
}
div.other {
padding: 2px 0 0 0;
border: 1px solid Cyan;
}
</style>
While pondering if his company should start looking for a new designer, Bob converts the mockup to code:
function createStoryGroup(className, slotName)
{
var group = document.createElement('div');
group.className = className;
// Empty string in slot name attribute or absence thereof work the same, so no need for special handling.
group.innerHTML = '<ul><slot name="' + slotName + '"></slot></ul>';
return group;
}
function createStyle()
{
var style = document.createElement('style');
style.textContent = 'div.breaking { color: Red;font-size: 20px; border: 1px dashed Purple; }' +
'div.other { padding: 2px 0 0 0; border: 1px solid Cyan; }';
return style;
}
function makeShadowTree(storyList)
{
var root = storyList.attachShadow({mode: 'open'});
root.appendChild(createStyle());
root.appendChild(createStoryGroup('breaking', 'breaking'));
root.appendChild(createStoryGroup('other', ''));
}
document.addEventListener('DOMContentLoaded', function() {
[].forEach.call(document.querySelectorAll('ul.stories'), makeShadowTree);
});
Well done, Bob! With the cup of coffee still half-full, the work is complete. Recognizing his awesomeness, Bob returns to teaching n00bs the ways of Splatoon.
David Hyatt developed XBL 1.0, and Ian Hickson co-wrote XBL 2.0. These documents provided tremendous insight into the problem of functional encapsulation and greatly influenced this specification.
Alex Russell and his considerable forethought triggered a new wave of enthusiasm around the subject of shadow DOM and how it can be applied practically on the Web.
Dominic Cooney, Hajime Morrita, and Roland Steiner worked tirelessly to scope the problem of functional encapsulation within the confines of the Web platform and provided a solid foundation for this document.
The editor would also like to thank Alex Komoroske, Anne van Kesteren, Brandon Payton, Brian Kardell, Darin Fisher, Eric Bidelman, Deepak Sherveghar, Edward O'Connor, Elisée Maurer, Elliott Sprehn, Erik Arvidsson, Glenn Adams, Jonas Sicking, Koji Ishii, Malte Ubl, Mike Taylor, Oliver Nightingale, Olli Pettay, Rafael Weinstein, Richard Bradshaw, Ruud Steltenpool, Sam Dutton, Sergey G. Grekhov, Shinya Kawanaka, Tab Atkins, Takashi Sakamoto, and Yoshinori Sano for their comments and contributions to this specification.
This list is too short. There's a lot of work left to do. Please contribute by reviewing and filing bugs—and don't forget to ask the editor to add your name into this section.