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CSSMatrix should align with SVGMatrix. Might make it easier for SVGMatrix to inherit from CSSMatrix. See http://www.w3.org/TR/SVG/coords.html#InterfaceSVGMatrix as well.
Some relevant Mozilla bugs: https://bugzilla.mozilla.org/show_bug.cgi?id=482200 https://bugzilla.mozilla.org/show_bug.cgi?id=661624 https://bugzilla.mozilla.org/show_bug.cgi?id=717722 Matrices are important in WebGL too. It would be best if we had some type of generic JS matrix API that SVG, CSS, WebGL, and so on could all refer to.
(In reply to comment #1) > Some relevant Mozilla bugs: > > https://bugzilla.mozilla.org/show_bug.cgi?id=482200 > https://bugzilla.mozilla.org/show_bug.cgi?id=661624 > https://bugzilla.mozilla.org/show_bug.cgi?id=717722 > > Matrices are important in WebGL too. It would be best if we had some type of > generic JS matrix API that SVG, CSS, WebGL, and so on could all refer to. There is also a discussion on public-fx about creating a generic Matrix in the JS namespace [1]. And I am fine with creating a common Matrix interface. I just want to make sure that CSSMatrix and SVGMatrix interoperable, at least the 2D part. [1] http://lists.w3.org/Archives/Public/public-fx/2012JanMar/0007.html
This gets delayed to CSS4 Transforms.