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Who | When | What | Removed | Added |
---|---|---|---|---|
dschulze | 2012-11-08 18:13:17 UTC | CC | dschulze | |
dschulze | 2012-11-08 19:29:56 UTC | Status | NEW | RESOLVED |
Resolution | --- | FIXED | ||
smfr | 2012-11-09 20:56:14 UTC | Summary | How are pointer events handled with shaders that significantly adjust geometry | How is hit testing handled with shaders that significantly adjust geometry |
Back to bug 14642