Meeting minutes
<PeterRushforth> The zoom link is live on the W3C site now: https://
<PeterRushforth> I appear to be alone in the zoom channel, is anyone else there?
<ben> It says "please wait for the host to start this meeting" for me
<Aliyan> same
hello! is there a meeting?
<PeterRushforth> yes! sorry technical glitch
I think we're circling around features, we'll be in a better position to write a charter and become a wg
<PeterRushforth> bkardell_: big set of problems; things that boost platform for everybody is a practical way to progress
<PeterRushforth> bkardell_: offscreen canvas etc are things that the browser is more likely to actually do, are big wins
<PeterRushforth> bkardell_: can go in other direction, propose higher level thing that does not expose low level things
zcorpan: I think I largey agree with bkardell_'s point about primitives. If you find yourself in javascript libraries and fighting the platform rather than working with it, we should fix that - and it's useful to lots of people
zcorpan: and I do think it is very worth experimenting with the high level vision that is doable in custom element form
<satakagi> It would be interesting to consider focusing only on the definition of the map element and layer element. And it might be worthwhile to make it possible to handle those tags in common with various existing javascript map display libraries.
bkardell_: https://
if we lift up a higher level version of the custom element like this, that lowers the high level bar as well as a first step... it's worth looking at and seeing the rationale behind why apple didthis
Boaz: This seems like the more webby architecture to me in some ways...
<PeterRushforth> https://
zcorpan: One benefit of the mapml thing is that you could embed it right in the document iself
<PeterRushforth> zcorpan: presented mapml work to html stds folks for feedback
bkardell_: the model explainer thing states that they might also be interested in that,its about how you get there and they believe (for I think good reasons) that it is more practical to not boil the oceans that that would require all at once
<PeterRushforth> zcorpan: hard time evaluating use cases, because there are so many. Many are technically possible to solve with today's platform
<PeterRushforth> zcorpan: want how the current web plat is not sufficient, have feedback from javascript web map developers about insufficient
<PeterRushforth> zcorpan: thing to be implemented on its own, or useful in other contexts
PeterRushforth: a couple of points... I believe that the openui process is doing really great..
PeterRushforth: I think the maps4html was doing really well in the same regard, the mapml vocabulary itself came from that research
PeterRushforth: with the objective since the workshop focusing on a11y... how to make accessible maps
PeterRushforth: I believe this is kind of a stress of HTML, to make things accessible by default. I don't think it is off the table that openui wants to influence browser standards, including HTML
PeterRushforth: that's sort of our same approach, to distill the best and most accessible things in a form that is polyfillable and critiquable
PeterRushforth: the other thing relative to that is that maps are a shared thing...they are useful for not just pictures of space, including pictures of things and objects which don't have to be geolocated
PeterRushforth: so I think it's natural that web maps should be useable by other communities beyond our own
PeterRushforth: just goingback to the model viewer proposed by apple... reality is based on coordinate systems - a 2d web map is an augmented reality. When you say show my geolocation on a map, you are living in augmented reality with a GPS and a map
<Boaz> it would be cool to get <model> to take the same sources as web maps
PeterRushforth: the value in augmenting this reality lies in being able - for anyone - regarless of disability to do this
PeterRushforth: it seems like it would be good to bring those two communities together maybe. We could call it model for all I care.
bkardell_: the current explainer very specifically doesn't include 2d, on purpose
bkardell_: but I do think there is a very clear relationship here and it is worth cross-engaging these communities
Boaz: I agree
zcorpan: Also worth nothing that not all maps are 2d
PeterRushforth: true
<PeterRushforth> you have been wonderful thank you brian
<satakagi> https://
<PeterRushforth> htank you
<PeterRushforth> please read and respond