Meeting minutes
<Leonard> Alex:
administrivia#125 FaceMesh Extraction Explainer
Alex: I've been working on a proposal for facemesh. My current intent is to not integrate with WEbXR at the start - it's more for WEbRTC - but it might be something people want to integrate with WebXR, so I wanted to bring it up here
Asyegul: so you don't want this on WebXR repos, right, you just wanted to bring it up?
alcooper: yes. I imagine it's something that people might want to reuse, but I wanted to look at it more broadly than just WebXR use cases.
asyegul: Any other questions or comments?
<avadacatavra> a-
Diane: What are some of the privacy implications of face mesh?
<Brett> Would it do Head Tracking style XR in WebXR?
alcooper: there are already libraries that can do this integration; one you have the camera feed, you can already do this, so I don't imagine there is additional concern (unless/until we integrated into WebXR)
<alcooper> https://github.com/alcooper91/face-mesh
nick: ??
alcooper: facemesh is something you'd have to request as part of getusermedia.
nick: is this additional API surface?
alcooper: similar to insertable streams, this is building on APIs that aren't exposed yet.
aysegul: thanks for bringing this up Alex. Anything else?
quick up date on the Mozilla situation
diane: I wanted to give a quick up date on the Mozilla situation.
… FF Reality is going to be maintained, but not actively developed from here. We will have a blog post going out shortly on this. We plan to continue to participate in the standards (Kip and I will still be here).
aysegul: does this mean bug fixes as well, or just "it will still be out there"?
<Brett> @diane will it stay 'secure'?
diane: not sure yet. It's getting rolled into Hubs team.
kip: you should see a ff reality 12 release.
diane: and of course I would hope we can get any security-critical bugs fixed.
kip: this is built on gecko view, and any fixes there should be inherited.
Aysegul: that's all, see you next week!