Outline
Photo by Elaine Vallet
- What's so special about mobile?
- W3C standards around mobile
- Thinking Mobile: short look at the OTSI bridge Web Site
First part:
What's so special about mobile?
User eXperience
- Constrained environment
screen size, network bandwidth, capabilities, no mouse
- Different usage
think of users on the go
Fragmentation
- Different form factors
Bar, slate, flip, slider, portrait, landscape, different keyboards
- Sooo many different Web browsers
Android, BlackBerry, Blazer, Bolt, Fennec, IE Mobile, jB5, NetFront, Myriad (was Openwave), Nokia S60, Obigo, Opera Mobile, Polaris, PSP, Safari, Skyfire, Teashark, WebOS
- Different versions of each browser on the market
The installed Web browser is hardly ever upgraded!
Second part:
W3C Standards Around Mobile
The W3C
Leading the Web to its full potential...
![Portrait of Tim Berners-Lee](timbl.jpg)
- Web Standards
(X)HTML, CSS, XML, SVG, PNG, XSLT, WCAG, RDF, ...
- Consortium
420 members, from industry and research
- World-wide
Offices in many countries, including Brazil, China, India, Morocco,
South Africa, ...
- One Web!
Founded and directed by inventor of the Web, Tim
Berners-Lee
Key words heard this morning that match W3C's preoccupations:
- Universality, Internationalization
- Archiving
- Linking, semantic Web (RDF triples), Web of data
- Interaction, User Experience ("convenience to researchers")
- Policies, Licensing
The Mobile Web Initiative
Making Web access from a mobile device as simple as Web access from a desktop device.
Tim Berners-Lee, W3C Director and inventor of the Web
W3C Standards Around Mobile
![The Mobile Web Best Practices and the mobileOK Standards are aimed at Web content authors. The Device Description Repository Simple API allows servers to identify the capabilities of a device that sends a request. The Guidelines for Web Content Transformation Proxies advises on rules proxies should obey. On the client side, The Web Compatibility Test checks support for basic functionalities within Web browsers. Ongoing works on Device APIs and Widgets are to be followed.](delivery-chain.png)
Mobile Web Best Practices - Overview
Mobile Web Best Practices 1.0:
- W3C standard since July 2008
- explains the usual mobile constraints: screen, keyboard, network, ...
- shows the potential of mobile devices: personal, widespread, always on, ...
- 60 best practices to keep in mind when authoring Web content.
- Summarized in handy flipcards!
- Audience: Web site authors (developers, designers, project managers, testers)
Mobile Web Best Practices - Example
BEFORE
- desktop (good) -
- phone (bad) -
AFTER
- desktop (still good!) -
- phone (good) -
The mobileOK mark
![Le logo mobileOK](mobileOK.jpg)
- Set of best practices that may be automatically checked
- A mark to claim
I took mobile constraints into account
- Solid foundations for Web pages
- One click away with the W3C mobileOK Checker
The DDR Simple API
![The DDR Simple API provides a simple API for access to Device Description Repositories](DDRSimpleAPI.png)
Common API for access to Device Description Repositories
Other works around mobile
Third part:
Thinking Mobile: short look at the OTSI bridge Web Site
OSTI Bridge - Desktop
OSTI Bridge - Mobile
OSTI Bridge - Mobile - Commented (1/3)
OSTI Bridge - Mobile - Commented (2/3)
OSTI Bridge - Mobile - Commented (3/3)