ISSUE-58: (Bugzilla 17349) JavaScriptAudioNode.bufferSize limits and purpose
JavaScriptAudioNodeBufferSize
(Bugzilla 17349) JavaScriptAudioNode.bufferSize limits and purpose
- State:
- CLOSED
- Product:
- Web Audio API
- Raised by:
- Philip Jägenstedt
- Opened on:
- 2012-05-15
- Description:
- Why is bufferSize limited to 256, 512, 1024, 2048, 4096, 8192, 16384? The numbers look completely arbitrary. How should Web authors arrive at a buffer size that will allow them to achieve glitch-free playback across devices?
Why is bufferSize exposed on the JavaScriptAudioNode interface after creation? - Related Actions Items:
- No related actions
- Related emails:
- [web-audio-api] createScriptProcessor bufferSize limits and purpose (#81) (from notifications@github.com on 2013-09-11)
- Re: Summary of issues (from crogers@google.com on 2012-05-22)
- Summary of issues (from mage@opera.com on 2012-05-22)
- Audio-ISSUE-58 (JavaScriptAudioNodeBufferSize): JavaScriptAudioNode.bufferSize limits and purpose [Web Audio API] (from sysbot+tracker@w3.org on 2012-05-15)
Related notes:
[MikeSmith]: https://www.w3.org/Bugs/Public/show_bug.cgi?id=17349
5 Jun 2012, 13:49:38Display change log